
Amber Bottle
An amber glass bottle, backlit, rendered before its first prototype even existed.
- Client
- Étude personnelle
- Year
- 2026
- Category
- Packshot
- Renderer
- Karma XPU
- Deliverables
- 3 stills at 6000 px, one 15 s film
The bottle only existed as a CAD file when the project started. The challenge: make thick glass and amber liquid believable with no reference photo at all.
I built the set like a real photo shoot: a backlight card hidden behind the bottle, two strip lights to draw the edges, a soft spot on the backdrop.
The render comes out of Karma XPU at 6000 pixels, with separate passes for grading in Nuke.

ClayFinal


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- Art direction
- Thomas Remblier
- Modelling, lighting, rendering
- Thomas Remblier
- Tools
- Houdini, Karma, Nuke